Personal detailsNationality English
Name Ezra Allen
I am a 3d animator proficient with Maya and Max. I animated for the ABC television network on the Pilot of the series Imaginary Mary at Egg VFX Dublin. My animation was used extensively in the trailer for the series.
I went on to animate for the children’s TV series Harry and Bip for Ink and Light films in Dublin and worked on the project for 4 months until its completion. Both projects created using Maya.
SoftwareMaya, Max, Photoshop, Zbrush, Xnormal, Unity, Adobe Premiere, Mental Ray, Alien Brain,
December 10 - to present
Animator, model maker and concept artist for many independent studios including Egg VFX, Ink and Light, Photon Storm, Zdenek Sasek Studios and Digital Dreams. I animate create and rigg 3d characters for games, TV or mobile devices and tablets.
November 08- May 10
Space Temple – Animator, model maker and director
Gusto Games Derby - Cut scene animator
March 08- October 08
Zoë Mode/Kuju Brighton - Senior Animator and model maker
January 06- February 08
Freelance illustrator – EMAP Easton Bristol, Bristol Pack, Bristol City Council
October 03- January 06
Acclaim Manchester – Computer animator and model maker
November 02 – October 03
Free Radical Design - Computer animator and model maker
July 99 - July 01
Harum Scarum Films - Trainee model maker and stop motion animator
August 98 - October 98
Bath Centre For Voluntary Services - Illustrator
June 98 - August 98
1995 - 1997 Bournemouth & Poole College - HND Animation 1994 - 1995 Bath Technical College - ND Art & Design 1986 - 1991 Ralph Allen School, Bath - A level Art B 9 GCSE qualifications including Art A, Craft Design Technology B, English B, french C, maths C, science C, Business Studies B
I am an experienced and skilled artist with a background founded in drawing and sculpting. I am specialized in animation but my experience in games production has taught me to be adaptable.
I am always dedicated to the development of my skills as an animator and artist. My creativity has been and remains my driving force.
I am used to working in teams with tight deadlines. Working closely with my leads, managing my own tasks and keeping tabs of where work affects my team mates.
I enjoy socializing with my work colleagues and have enjoyed working in many cities. I am keen to work with like minded people, to learn and develop new approaches to animating and cg art.
I aspire to hold a lead position in an art team, it is however for me secondary to developing my skills as an artist. My most enjoyable time has been in working with great artists who share expertise and feedback to make our work as good as it can be.